I Lied
FINDERS OF IO » Devlog
I lied in the last Devlog. I am here to announce that development is restarting, this time in Unity as Sector Twelve Games.
Over the past few days I have been learning the basics of the engine, and I think I now have the skills to do what I could on GameMaker.
Here are the changes using unity:
- The camera will now follow the player, with load zones being much less common.
- The incredibly simple art style will be very slightly more detailed.
- The physics will be different as what was seen in the trailer.
- Menus, UI, and level design will be changed.
Here is what is staying the same:
- Theme and setting.
- The general look of the game.
- The genres and plan for the game.
FINDERS OF IO
Sent to a moon to recover your predecessors, you'll soon discover all is not what it seems.
Status | In development |
Author | Sector Twelve Games |
Genre | Platformer |
Tags | Singleplayer, Space, Unity |
More posts
- DesignDec 11, 2023
- LightDec 10, 2023
- Scope, Challenges, and PolishAug 10, 2023
- Soundtrack & Unity First LookMay 08, 2023
- Indefinite DelayFeb 01, 2023
- After A Month AwayDec 05, 2022
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